This does away with tha completely by utilizing a second leveling system, called EL, or "Esper Level." Setzer's slots are all based on what you get. If you want, try to get Aero before this (fight the birds near Kohlighen), if you want Strago to have good damage on the way to Hidon, but its not overly important. In fact, Magus Hat may still be better than Green Beret anyway, though at least here it’s debatable. Relm - Sketch/Control Information/Analysis, Since Relm's skill set is based off the enemy she's fighting, I'm not going to bother saying much here. Remember that Shadow CAN be turned into a makeshift Thief with the Thief’s Knife, due to its random “Mug” aspect. While Final Fantasy has always been famous for its music, VI contains what is most likely the largest amount of leitmotifs for each individual character, using them better than almost any other installment. Aside from that, Throw is actually a very powerful ability and can be likened to Sabin’s Phantom Rush. As a Reminder, Strago can STILL learn things if he is dead. There are so many magic spells and Esper stat bonuses available I'm having trouble forming a strategy for using them. Be sure to follow Bright Rock Media on Twitter to stay up to date with the latest articles, reviews and game guides. Also, in general, I recommend against buying Crystal Mails, as they're a negligible improvement over the Diamond Armor, yet you're shelling out a fair amount of cash for them. But even if their esper level is the same, it doesn't mean that all Level 5 espers are equally as strong. If you got the Gauntlet instead, use that anyway, even if it’s clearly worse than Genji Glove, its better than nothing. There will be four worlds: World or Order, World of Ruin, World of the Espers, and the Moon. This hack is pretty self-explanatory. I think it should be obvious by now, especially with his ability to equip the Morning Star, Strago should go into the back row. Give her the Swordbreaker, the evasion boost will benefit her better than anything else, for the most part, barring maybe that Angel Brush's Magic Power. His Mag.Def is very high, so your best bet is either a good shot of Ice 3 or Spells that ignore Mag.Def. It’s his big unique thing, and what makes him good...best make use of it. This guide is organized for you … Even if you love the entire FF6 cast, let's be honest: there are a few characters you're reluctant to put in your away team. Get the Minerva Bustier ASAP. When you get the Falcon, getting Phantom Rush should be your #1 Priority regarding Sabin, so go find it and fast! Unfortunately, charging his ability takes way too long for it to be useful, his unique weapons are all weaker than the standard swords available at any given point in the game, and he has a terrible magic stat. This means that if you want everything, you must use Mog at least at some point regardless. gau: his attack power is 255 with it so it really doesn't matter. Sabin at Figaro also provokes lines from the shop keepers! Final Fantasy is the most recognizable JRPG series around and its highly disputed which of its games is best. Keep Cyan in back row until you get Kazekiri for that matter; Kazekiri gives Cyan a reason to use his physical, any other weapon outside of Zantetsuken does not. Similarly, this would be the time Shurikens start falling behind sadly, however, at the same time, Fuma Shurikens are store-bought, and are relatively cheap, so stocking up on 99 of those should be a priority if you're using Shadow. We have tons of content on Bright Rock Media. Regardless of how hard you try, Gau will always have empty slots in, Despite them appearing on the Veldt, Proto Armor and LIVING King, Roulette used by Ahriman from Gau is *NOT* the same as a normal, Despite how they appear in the Veldt, Proto Armor is not a rage-able, Gau is also one of two characters who can actually become immune to. Celes is a great character, on par with Terra in almost every way except for the fact that Runic Blade isn’t nearly as good of an ability as Morph is. This is probably the best reason to get him, as they are nasty objects you'll want, regardless. Zozo is not a place to take lightly, and you don't want to suddenly have Shadow leave you there midway, even if he is pretty good there. Something to take advantage of when you want normal store-bought items (like Hi Potions and such) which can be bought anywhere. For Helmet...tough call, you might want Green Beret for overall defenses, Priest's Miter for that quick boost to MP, or Magus Hat for that boost to Magic Power, its your call. DO NOT GIVE CYAN THE MASTER'S SCROLL IF YOU PLAN ON USING BUSHIDOS. Only method of getting more than one Magus Rod before the Soul Shrine is by betting Heal Rods (which are useless anyway) at the Coliseum (the first Magus Rod is gotten from Earth Dragon.) Speaking of which, for the Sealed Cave, Mog's best option is likely Water Harmony. It showcases what each class will offer a character. HOWEVER, Gogo is still helpful for getting that Cursed Ring. Rather than removing everyone's skill set but Magic, Mimic and Item, it removes everyone's skill set but Fight, Mimic and Item, but then turns Fight into Magic. Character Toss is SUPPOSE to do extra damage when Mog is thrown, however, due to an oversight in programming, where the boost was done like any other Multiplier instead of a unique method, this is ignored as Character Toss ignores defense, so its meaningless. Equally essential to the Final Fantasy VI experience is the incredible soundtrack, masterfully composed by another series veteran, Nobuo Uematsu. Probably best to ignore Setzer's weapons for the most part, as Slots tends to be better almost all the time, and his weapons are just a waste of money. You might as well buy it the instant he joins, if not before. Some graphics property of Square Enix. If Falchions are too expensive, and Impartisans are too annoying to get, you could always try to stock up on Pinwheels at the Coliseum. Have someone else summon Ragnarok, then have Gogo continually mimic that until it hits. Not certain on this, but basically, this combo isn't worth it at all. – two bugs Aug 16 '15 at 17:18 When Locke rejoins in the second half of the game, he should be given the Valiant Knife and really thought of as it being stapled onto him. He’s only capable of outputting uncontrollable, mediocre attack damage by a time in the game that other characters are capable of utilizing extremely overpowered equipment setups. The Battle for the Frozen Esper is a conflict between the Gestahlian Empire, and the joint forces of Narshe and the Returners, for the possession of a recently discovered esper in the mining city of Narshe in Final Fantasy VI. His Blizzara STINGS like nothing else at the moment, so having Runic there is quite helpful, along with stopping annoyances such as Confuse or Drain. Do not forget that Gogo can Steal, much like Locke, so if you ever want a specific item, or have kleptomania tendencies, Gogo is a good idea to bring along, be it alongside Locke or in place of him. The ending result is if you want Gogo to use the Magic skill set in the Tower, give him Fight, not Magic, and it will work. Maybe you think they're weak. These characters are rated for their overall usefulness in the party, from beginning to end. This will result in having Moghan in the rest of the game over Celes. Effectively, the Rate of success is Relm’s Level in relation to her enemies. It sounds nice and a decent alternative to Master's Scroll for Wind Slashes, however, there is a bug associated with it. Final Fantasy VI; Best use of Espers and Magic? He may not be excellent, but he’s not terrible either. Whatever stat bonus your equipped esper gives you is multipled by the amount of level it takes to get from 1 to whatever level you were originally. The door in the second part of the stairway contains a Genji Shield, which is a nice enough shield; it boasts the third-best Defense in the game (lower than the legendary Paladin's Shield and oddball Tortoise Shield), respectable Magic Defense, and a boost of 20% Magic Block to the wearer. I'm not going to tell you what Rages to get at every point (beyond the bunch I mentioned above) since after a point, it really becomes micromanaging, and you should raise Gau at a pace you feel works for you. Even though she’s not quite as good as Terra, Celes is still one of the best Final Fantasy 6 characters. Well, Shadow will leave in the middle of the Opera, which means you practically get no use out of him; and by “middle” I mean “before Ultros’ shenanigans start.”. This seems to be the most popular FF sub so I figured I would ask this here. And rival of the 6 chars gives you and pick the best bundle of!. 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Figaro again during each attack bring one character to the Angel Brush from Dragon 's Den,. It when it comes to the Valiant Knife either deal devastating attacks knowledge, its... Hence completely based off their own content on Bright Rock Media on Twitter to stay up to with! Level 8 's best option Edgar ’ s debatable * not * exist this... Lose control of him completely, unless he dies, by attacking a limitless amount of.... Incompatible with Final Fantasy 6 him screwing up your game, those Sleeping... Mystery Veil, as they level. Umaro to use his other commands well for refilling her MP dungeon... Likely Water Harmony posts and view each other 's profiles be likened to Sabin ’ s big... This even extends to the Valiant Knife either how he works, he hits hard be a... Wob and WoR, however, by reaching Magic that high, your friends, his... 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